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AI Insights · Timothy · January 2022

Top 5 Entertainment Mascot Games on Android in Ecuador: Q4 2021

Explore the performance trends of the top 5 entertainment mascot games on Android in Ecuador during Q4 2021, including downloads, revenue, and active users.

Top 5 Entertainment Mascot Games on Android in Ecuador: Q4 2021

In the fourth quarter of 2021, the top entertainment mascot games on the Android platform in Ecuador showcased varying trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance, based on data from Sensor Tower.

Sonic Dash Endless Runner Game from SEGA saw its weekly revenue fluctuate, peaking at $47 in the last week of September and ending the quarter at $9. Weekly downloads started strong at around 18K and gradually declined to approximately 15K by the end of December. The game maintained a steady user base, with weekly active users ranging from 157K to 169K throughout the quarter.

Sonic Forces: PvP Battle Race, also by SEGA, experienced a notable peak in weekly revenue at $148 in early October, followed by a decrease to $21 by the end of December. Weekly downloads showed an upward trend mid-quarter, reaching 9.8K in early November, and settled at about 7.8K in the final week. The active user base increased from around 48K to 58K over the quarter.

Hello Kitty Nail Salon by Budge Studios had a low revenue performance, with only $19 recorded in the first week of the quarter. Weekly downloads remained relatively stable, starting at around 5.1K and ending at 5.8K. The game saw a consistent number of active users, fluctuating between 31K and 34K.

Minion Rush: Running Game from Gameloft SE experienced modest revenue peaks, with the highest at $46 in mid-October and another at $36 in the last week of December. Weekly downloads started at 6.3K, dipped to 3.2K, and then rose to 4.3K by the end of the quarter. Active users ranged from 16K to 22K throughout the period.

Sonic Dash 2: Sonic Boom Run by SEGA had a varied revenue stream, peaking at $32 in late September and ending the quarter at $2. Weekly downloads began at 3.5K and increased to nearly 4.9K by late December. The game saw its active users grow from 18K to 23K over the quarter.

For more insights on the performance of these and other apps, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022